"Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man's walk was marked by an easy grace--an elvish grace, Flint would have said; yet the man's body had the thickness and tight musles of a human, while the facial hair was definitely humankind's. All the dwarf could see of the an's face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft leather, carefully tooled in the intricate designs the elves loved. But no elf in the world of Krynn could grow a beard... no elf, but... "Tanis?" said Flint hesitantly as the man neared. "The Same." the newcomer's bearded face split into a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted hm off the ground. The dwarf clasped his old friend a brief instant, then, remembering his dignity, squirmed and freed himself from the half-elf's embrace." - Margaret Weis and Tracy Hickman, Dragons of Autumn Twilight

Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves. Some half-elves live among humans, set apart by thier emotional and physical differences, watching friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as children. Many half-elves, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.

Half-Elf TraitsEdit

Ability Score Increase. Your Charisma score increases by 2, and two other ability scores of your choice increase by 1.
Age. Half-elves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180.
Alignment. Half-elves share the chaotic bent of their elven heritage. THey value both personal freedom and creative expression, demonstrating neither love of leders nor desire of followers. THey chafe at rules, resent others' demands and sometimes prove unreliable, or at least unpredictable.
Size. Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Skill Versatility. You gain Proficiency in two skills of your choice.
You can speak, read, and write Common, Elvish, and one extra language of your choice.

Of Two WorldsEdit

Physical Description

Diplomats or WanderersEdit



Relations to other races

Half-Elf NamesEdit

Half-elves use either human or elven naming conventions. As if to emphasize that they don't really fit in to either society, half-elves raised among humans are often given elven names, and those raised among elves often take human names.

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